Sports fandom is built on the shared experience of presence — being there, feeling the crowd, living the moment. For 284 million blind and visually impaired fans worldwide, live sports has always been something you hear about, not something you feel. Michelob ULTRA's Dreamcaster reframes accessibility not as a compliance checkbox but as a product innovation problem: what does it take to make live basketball genuinely experiential for someone who cannot see it? The answer was multisensorial AI — haptic feedback technology translating real-time on-court action into physical sensation, developed in partnership with Cameron Black, a blind sports broadcaster who then used it to call actual NBA Playoffs games. The casting was the argument. Black wasn't a beneficiary of the technology; he was its proof point, demonstrating capability live, under playoff pressure, in front of the audience that matters most. What elevates this beyond a well-intentioned stunt is the afterlife: Dreamcaster became a free app extending to soccer, football, and baseball — turning a campaign asset into persistent infrastructure. Most accessibility-led brand work stops at awareness. FCB New York built something that kept working after the press cycle ended. The Clio Gold reflects an industry recognizing that the most durable creative work doesn't just communicate a brand value — it operationalizes it.
2024 Clio Gold Award Winner
Award
284 million sports fans worldwide struggle to enjoy live games because they're blind or visually impaired
Problem Addressed
Industry
Emotion
Objective
Innovation
Cameron Black
Sports Broadcaster / Campaign Partner
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